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	<title>wvanh.com</title>
	<link>http://www.wvanh.com/blog</link>
	<description>The art and musings of Winfred van Heerebeek</description>
	<lastBuildDate>Fri, 17 Apr 2009 09:13:34 +0000</lastBuildDate>
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		<title>Morrowinded by Oblivious NPC&#8217;s</title>
		<description>Some time ago I was playing The Elder Scrolls Morrowind through again. This game stole weeks of my time and got me incredibly hooked, admittedly the second time around it didn't do so as much, but it did get me thinking about what it was that made me like it ...</description>
		<link>http://www.wvanh.com/blog/banter/gamebanter/morrowinded-by-oblivious-npcs/</link>
			</item>
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		<title>The continuation of the Bloodline</title>
		<description>After the previous post on Vampire I did just a little more musing on the topic of storyline and dialogue. I'd like to do a comparison between Bloodlines and Neverwinter Nights, which means essentially a comparison between the Bioware model and Bloodlines.

When it comes to quest resolutions and dialog options ...</description>
		<link>http://www.wvanh.com/blog/banter/gamebanter/the-continuation-of-the-bloodline/</link>
			</item>
	<item>
		<title>First Post: Vampires and their Bloodlines.</title>
		<description>Hello and welcome to this first post about games. There's no general idea here. Posts in this category can vary between my general experiences of specific games, genre musings, thoughts on design and storytelling, or just disgruntled ranting, and of course an invitation for some, hopefully more in-depth, discussion of ...</description>
		<link>http://www.wvanh.com/blog/banter/gamebanter/first-post-vampires-and-their-bloodlines/</link>
			</item>
	<item>
		<title>Hello reader</title>
		<description>I assume you stumbled upon this page because I sent you a link, either that or you're obsessively searching around my site as it's not really linked anywhere (except on forums, facebook, msn... oh, right.)

No matter how you got here, welcome to my new and improved site. It's a work ...</description>
		<link>http://www.wvanh.com/blog/banter/hello-reader/</link>
			</item>
	<item>
		<title>No Pictures today&#8230;</title>
		<description> 
But eventually this page will either include a gallery system or have posts with my best photography and computer generated stills. As of yet I don't have a system in place for that though so I'll just supply a link to my flickr.com account which has a lot of my ...</description>
		<link>http://www.wvanh.com/blog/work/photography/no-pictures-today/</link>
			</item>
	<item>
		<title>Solace</title>
		<description>

 
Set in a mountain valley somewhere in Asia Solace’s goal was to be a relaxing and peaceful experience for the user. The “game” features 3 distinct locations, each varying in interactivity and design.
The main valley allows free walking around and exploring of the surrounding area. The landscape, though limited in ...</description>
		<link>http://www.wvanh.com/blog/work/interactive/solace/</link>
			</item>
	<item>
		<title>Picture</title>
		<description> 



 Picture, 2005, (2 min)

Short about a man reliving memories of love lost.

Camera: Canon XM1 digital camcorder.

Software: Premiere Pro, Photoshop </description>
		<link>http://www.wvanh.com/blog/work/film/picture/</link>
			</item>
	<item>
		<title>P.O.S. Trailer</title>
		<description>

P.O.S Trailer, 2005, (1:17 min)

Trailer for an unfinished action short.

Camera: Canon XM1 digital camcorder.

Software: Premiere Pro, After Effects, Photoshop </description>
		<link>http://www.wvanh.com/blog/work/film/pos-trailer/</link>
			</item>
	<item>
		<title>Flush</title>
		<description>

Flush, 2005, (10 min)

Short about a man looking back on his life as a gambler.

Camera: Canon XM1 digital camcorder.

Software: Premiere Pro </description>
		<link>http://www.wvanh.com/blog/work/film/flush/</link>
			</item>
	<item>
		<title>Tijdloos</title>
		<description>

Tijdloos, 2006, (2:45 min)

Poetic mini documentary about the 'magere brug' (lean bridge) in Amsterdam, one of the oldest bridges in the city.

Software: Premiere Pro, Avid, After Effects, Photoshop, Audition. </description>
		<link>http://www.wvanh.com/blog/work/film/tijdloos/</link>
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